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About Me Official Beta Tester Community Addict Lighting-ChallengesUnknown Recent Activity Deviant for 4 Months
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Challenge 1 - The Room.

:bulletblue: Challenge type: Learning Challenges.
:bulletblue: Prizes: The most favorite artist every 2 month will get a 1 month sub.
:bulletblue: Theme: The Room.




:bulletblue: Most favs:

:bulletorange: October - *grico316 with [link]

Challenge 2 - Studio Lighting.

Practice scene: Humvee

M Board.

:bulletyellow: About Mboard: This board will show you news, features, reviews or an introduction about a render software, render new, artist... This board will be written by members so when you have some interesting informations, let us know about it and we will help you to notice on this board.



V-ray for Maya


V-ray for Maya

:bulletblue: Finally the countdown V-ray for Maya was over and now it launches, with the comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching life footage, Environment Fog, a set of shaders and many others. V-Ray for Maya is an indispensable tool that is always there to help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.

:bulletpink: Some featrues.

:bulletblue: Image Sampling.

:bulletorange: Full-scene anti-aliasing.
:bulletorange: Support for additional render elements (diffuse, reflection, GI, etc).
:bulletorange: Advanced color (tone) mapping controls.


:bulletblue: Illumination.

:bulletorange: Physically accurate full global illumination solutions.
:bulletorange: Different GI algorithms: path tracing, irradiance cache, photon maps, light cache.
:bulletorange: Physically accurate area lights.

:bulletblue: Shaders.

:bulletblue: Physically plausible materials.
:bulletorange: Accurate hilights.
:bulletorange: Blurry reflections/refractions.
:bulletorange: Support for efficient material layering.

:bulletblue: Camera Effects.
:bulletblue: Supported Autodesk Maya 2008, 2009, 2010.
:bulletblue: Multiplatform.

:bulletred: Read more in here: [link]







Renderman for Maya 3.0


Renderman for Maya 3.0

:bulletpink: The lastest version of plugin RenderMan for Maya was availabled. The renderman for Maya 3.0 has a new compatibility with support to Maya 2009, 64bit Vista and Mac 10.5x Leopard. With this version, the plugin helps you easy to use with Maya and there are many new features:

:bulletblue: Clean integration with Maya.
:bulletblue: Software rendering of all Maya Particles.
:bulletblue: Automatically render Maya Fur and Hair.
:bulletblue: Render Maya Material networks, PaintFX, and much more!


:bulletblack: Multithreading.
:bulletblack: RenderMan's famous motion blur.
:bulletblack: High quality displacements.
:bulletblack: Fast and efficient fur and hair.
:bulletblack: Fast HDRI and image based lighting effects.
:bulletblack: Texture baking.
:bulletblack: Advanced subsurface scattering.

:bulletpink: And many features, you can read the full features in here: [link]





YafaRay Render


YafarRay render

:bulletpink: YafaRay is a open source raytracing render engine. As an open source project, users and developers have free access to the source code and it is free, as in free speech.
:bulletblue: By using python scripts, YafaRay takes advantage of the new ID Property mechanism of Blender to retrieve most of the scene data, without adding any custom code to Blender. Other specific parameters are set up by a python-coded settings interface used from Blender.

:bulletpink: Some features:

:bulletblue: Point, spot, area, mesh, sphere, directional, sunlight, environment light (background)...

:bulletblue: Multiple materials for a mesh.
:bulletblue: Diffuse+glossy material (Ashikhmin&Shirley), Blinn or anisotropic microfacet distribution w. fresnel effect.
:bulletblue: Emit material and basic glass (dielectric) material, with fresnel, filter, absorption and dispersion.
:bulletblue: Multiple textures for a shader, UV coordinates, blending modes, stencil...
:bulletblue: Perspective camera with raytraced DoF.
:bulletblue: Transparent shadows.
:bulletblue: Volume rendering.
:bulletblue: Multithreaded rendering passes and radiance map creation.
:bulletblue: Plugin based.
:bulletorange: And many features... [link]

Official Website: [link]

You like rendering: 

35%
8 deviants said An interior scene.
35%
8 deviants said Simple an object.
9%
2 deviants said A scene with car.
9%
2 deviants said Human body.
9%
2 deviants said Others...
4%
1 deviant said An exterior scene.
0%
No deviants said A big hard texture scene!

Our Bridges

:bulletpink: 3D Asuarus Club: [link]
:bulletpink: The3DArtistClub: [link]
:bulletpink: CG society: [link]


==========

Hey, *The3DArtistClub has a contest is Theme of the Month - Cute and scary: [link]


Visitors

News

November Update

Journal Entry: Wed Nov 11, 2009, 10:58 PM




Greetings, members!


This is =shukugumo as the 2nd admin speaking. I'd like to announce that the main admin is busy now so he will be on half hiatus. Half, because he'll still be here and organize some items while the other admin do the jobs. He'll be back fully in August next year, so to say.



Next Practice


*Sirius-2 gave us a briliant idea about a new type of challenge! We are working on it to make sure it is suitable for all, look forward to it! =D



Affiliates Events


*The3DArtistClub is running a contest themed technology! The deadline is extended to 1st December. See the details on their journal: [link]



  • Mood: Joy

deviantID

Info.

Helpful Links



:bulletorange: This is some helpful links we collected from internet and others source. It is tutorial, training course, texture, etc... If you want to share or let people know, let's send us a note. =)




:bulletpink: Maxwellrender:

:bulletblue: MXM library: A nice material and texture source for maxwell render (you can get many nice and free texture file here too) : [link]
:bulletblue: MXS library: This is a libraly of free skies, HDRi: [link]



:bulletpink: Textures:

:bulletblue: A huge source for texture for you: CG textures



:bulletpink: This list will add and update more in future, please send us a note if you like.


Owner and founders.

:iconmrbigbusiness:

with

:icontomerm::iconshukugumo:

Comments


:iconamritpalsingh:
hey is the room competition still going on?
nd can you tell me where i can find goods sets for practicing?

--
CRAZY
:iconlighting-challenges:
The learning challenge for the fluorescent lamp has began and we will choose the next most faved on december, just try and participate =)

--
Render Challenger for our community.
:iconsirius-2:
Room competition has finished some time ago, but the new one is out!

--
if something's not worth doing properly, then it's not worth doing at all
:iconmarcellorupelli:
Thanks for featuring my rendering on the Maxwell page! :D

--
Who goes to the euphemism on a night like this?
Brian 'Marcello' Rogers
:iconlighting-challenges:
You're welcome!

--
Render Challenger for our community.
:iconsmallcloud:
Thank you for adding my work ! See you soon ^^

--
Just savour every mouthful
And treasure every moment
When the storms are raging round you
Stay right where you are
Dont try so hard
:icongenshihebi:
yay! this is my weakness... 3d lighting.

--
Every sperm is sacred, every sperm is great. If a sperm is wasted, God gets quite irate.


Member of:
~GrupongLiPAD
:iconkkllss:
go there to download the scene [link]

--
:fuzzydemon: "Never forget that only dead fish swims with the stream" Gallery WWW

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